May 5, 2013

The Glass Bead Game (#72)

The Glass Bead Game by Herman Hesse


What I said then:

Weirdly, this seems to have the same basic plot as Iain M. Banks’ The Player of Games. Maybe I’ll read them back to back.

What I say now:

Haha, wow, they're not very similar at all. I think I was fooled by the word 'game' appearing in both titles. Where Banks' novel is an enjoyable romp, Hesse's is a stately, philosophical, largely plotless examination of life, spirituality, art, and the meaning of it all.

One of the reasons I've been absent from this blog for so long is that this review was the next I had to write and I have no idea how to go about it, because I simply lack the vocabulary to follow Hesse into the never-ending abstractions of thought that he leads us. I'm no philosopher; I'm just a guy.

In the 23rd Century, all intellectual and artistic production has ceased: at some point along the way it was decided that, with the music of the great classical composers, art had reached its highest apogee. In this future, a caste of 'game-players' have synthesised all knowledge into its root concepts, concepts that the 'game' (which is part music, part mathematics, part performance) then states and recombines in ways which give intellectual pleasure to the audience. Here's Hesse himself: "The Glass Bead Game is thus a mode of playing with the total contents and values of our culture; it plays with them as, say, in the great age of the arts a painter might have played with the colours on his palette. All the insights, noble thoughts, and works of art that the human race has produced in its creative eras, all that subsequent periods of scholarly study have reduced to concepts and converted into intellectual property --- on all this immense body of intellectual values the Glass Bead Game player plays like the organist on an organ." It's an incredibly ambitious concept, tying the entirety of the arts, of science, and of religion together into one great attempt to perfectly understand humanity.

So that's the background. Hesse's novel has us follow the life of Joseph Knecht, who begins as a passionate but unfocused student and ends up as the Magister Ludi (the supreme Glass Bead Game player in the world), which allows the author to expand on his concepts one piece at a time, the reader gaining knowledge and understanding as Knecht does. And that's basically the book: Knecht wrestles with philosophical ideas and with his own place in the world, and we watch him do it. It's dense and difficult, with barely any story to speak of, but it's also kind of amazing (it's hard not to be dazzled by the breadth of knowledge Hesse displays).

The book ends with three short stories that are linked to the main body of the novel, and those stories were probably the highlight of the novel for me: they managed to combine their exploration of Hesse's philosophical concerns with more rigorously focussed storytelling, and I felt they were more successful as a result.

The Glass Bead Game is a really unusual book, and though I can't honestly recommend it (it's just too likely to bore people, I think), I can say without reservation that I'm glad I read it myself, and if you approach it like it's a philosophical tract rather than a novel, I think you'd find much to admire in it.

Cheers, JC.

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